Skip to main content

Making Mine Scenery Part IX


Greetings terrain builders! On this Valentine's Day weekend I'm going with a quick and simple project: rock piles. Rock piles are a thematic addition to the mine setting and can be extremely useful for game play as barriers and cover to hide behind. Plus, they're a great way to reduce your terrain making "waste."


First I began with some offcuts, a few 25mm round bases, and my breakaway blade. Personally, I hate waste. I try to get the most out of everything I can. Our hobby isn't exactly the most environmentally sound hobby out there so I try to reduce my impact by using most of my off cuts for other projects. I maintain a bin of off cuts of various sizes and most of the terrain made in this series has all been made from pieces in that bin saved from previous scenery projects.


I cut up and shaped the offcuts into rocks of various sizes and shapes using the same techniques I did for the mine walls detailed in Making Mine Scenery Part II.


I built these up into small pillars of large stones and glued them all together with wood glue. We'll get back to these in a bit.


With some tall piles done, now I wanted a pile of rubble, or maybe a section where the roof collapsed. I started this piece with a small offcut of 1/8" hardboard that was a little over 4" wide and I whittled the edges until it fit neatly in my roughly 4" wide mine corridors.


Like the tall rock piles, I shaped my foam off cuts and deliberately stacked them in a haphazard way that made the center the high point that the rocks were built up to, or represent the closest point to where these rocks fell from. Next I used a crappy old brush and painted glue on the base and any exposed areas of the top of the 25mm bases and then dipped the bases in play sand.


I let the glue dry for a while and when the foam and sand felt dry and secure I painted everything Citadel Scorched Brown in two successive coats.


Once these basecoats were done I went through all of the stages of drybrushing from Making Mine Scenery Part I and Making Mine Scenery Part III to make them blend in.



Here's a couple model eye view shots of the rock piles in use.


And finally an overhead view. These are quick and simple ways to use up some of that pink foam and hardboard waste you invariably have laying around, and it makes functional barriers for game play. Here are links to the rest of the series for your perusal. Like us on the Broken Contract Facebook and Twitter, and keep following us here! Thanks for reading.
-Nick

Making Mine Scenery Part I
Making Mine Scenery Part II
Making Mine Scenery Part III
Making Mine Scenery Part IV
Making Mine Scenery Part V
Making Mine Scenery Part VI
Making Mine Scenery Part VII
Making Mine Scenery Part VIII

Comments

Popular posts from this blog

Getting Organized! May Objectives.

April was an exciting month and we've got a lot of plans coming up. Here's a list of projects and their status: Children of FerrumSky (Broken Contract) At the end of April we shipped the first wave of Children of FerrumSky Kickstarter Rewards to our Backers. Even though we had plenty of boxes, shipping containers, stickers, labels, and thank you cards, I didn't double check the number of actual models we had on hand. I thought I ordered 60, and we only had 30. We shipped out everything we had on hand, but we still have half of our Backers waiting for their models to ship. Currently Valiant in Madison, Wisconsin are only casting pewter miniatures due to reduced staff (ie. just the two owners of the business). They are still prepping molds for resin models but resin miniature manufacture is more labor intensive and currently their production staff are observing Wisconsin's Safer at Home order. That being said, fresh molds have been ordered and as soon as they

"Looking for Answers?" Laughed the Hungry Child

For those who don't know, we launched our first RPG related Kickstarter in February as part of Zine Quest 2 . We launched a Kickstarter for Rabid Dogs Zine , a DCC RPG compatible zine that simultaneously presented some of my home table rules, and layered it with an homage to the punk and crossover thrash that I came up on. Here's the latest update regarding that project: "The Hungry Child" WIP art from Jamie Jordan Hello Rabid Dogs backers! Sorry it has been a month since our last update. I know some of you are probably so wrapped up in the sadness of the outside world that you haven't even thought about this little Kickstarter, and I am sure some of you are clinging to every bit of joy that comes into your view, including updates about gaming products that you are excited for. I know the little bundles of books from other indie game makers has made for bright spots in my last few weeks, so I get it. Rabid Dogs and the Last 30 Days I had been waitin

Kickstarters You Should Know About!

I have a lot of friends doing a lot of cool stuff. One of those friends has a project that is currently on Kickstarter. It is called  Ruin & Conquest  and it is a system-agnostic campaign setting for whatever fantasy RPG you love. Brinton Williams has thrown his heart and soul into this tome and has gathered a whole host of top notch analog artists to bring his vision to gritty black ink on white paper. Go over to Kickstarter and check it out . The funding push will end on Friday October 26th, so don't sleep on it. Also, it looks like his Facebook group could use a boost too, so if you're on Facebook go Like Ruin & Conquest there . I've never met Jason at Thunderchild Miniatures , but we both ran our first Kickstarters simultaneously a few years back and I have been following his work ever since. He is dedicated to his craft, that is for sure. His next Kickstarter launches this weekend, on Saturday October 20th. This time around he is releasing a miniature bo