Skip to main content

II. Broken Contract - Breakers


Breakers

     Breakers are fugitives that have chosen to ignore the contracts that they consigned themselves to in a desperate attempt to live a free life. They see themselves as escaped slaves using the corporations’ misleading promises and harsh treatment to justify their actions. The corporations paint a much different picture, one where Contracted are good, lawful citizens and the breakers are simple criminals.
     Corporations have become a law unto themselves. Lawbreakers therefore are disloyal, the lowest of the low because they broke contract. There are many ways to break contract, running away is just the most obvious. Most contracts include provisions and clauses enough to shift planetary gravity if they were still on paper. To the corporations a contract is the basis of all civilization. It’s not a corporations fault if they neglect to mention that most contract laborers shipped in from nearby worlds are given the most dangerous jobs, charged for their space travel and housing, and have next to nothing left after paying what they owe. That fault lies squarely on the Tracted; they should have read their contract more closely. 
     The Contracted do have their rebels and rabble rousers but the promise of a better life for towing the line is enough to keep many placated within their own ranks. The Corporations are also adept at twisting ideas with propaganda. Progenitor Workers, those born and raised on-world, often get preferential treatment and relatively higher wages. Progens are constantly told that they could lose their elevated positions to the influx of lower paid workers coming from abroad. This rivalry helps keep divisions between Drops, or off-world Tracted, and Progens. The Corporations don’t want the various peons banding together against their masters. Instead the work crews fight amongst themselves over imaginary differences. 
     Breaking your contract by yourself is rarely successful. Security Officers catch individual Breakers quickly and drag them back to their positions a little beat up and with a harsher new contract in place. Contract Breakers need to band together and pool their skills to have any hope of success. Having a plan and the respect of the other Breakers is a good place to start. Muscle, medical skills, diplomacy, agility, and sometimes plain old shifty street smarts are all huge assets. These ragtag groups are equipped with stolen equipment from their work postings and any items of worth they pick up along the way. What they lack in equipment and resources they can make up for with ingenuity and sheer desperation. Most importantly, they have their best chance at freedom when they rely on each other.

Breaker Characters:

Rulebook:
Ari Gaylen - The Daredevil
Adesi Haddonis - The Face
Will Kollis - The Reluctant Leader
Nells Turnbull - The Sneak
Trest - The Gen-Mod Brute

FerrumSky - Deep Underground:
Marius Bickler - The Former Prod
Talla Kellerman - The Progen Technician

Exclusives:
Micha Donnelly - The Longing Heart
Grippe Candera

By Nick Baran with Rob Ferrick. Edited by Mike Hughes.

Comments

Popular posts from this blog

Kickstarters You Should Know About!

I have a lot of friends doing a lot of cool stuff. One of those friends has a project that is currently on Kickstarter. It is called Ruin & Conquest and it is a system-agnostic campaign setting for whatever fantasy RPG you love. Brinton Williams has thrown his heart and soul into this tome and has gathered a whole host of top notch analog artists to bring his vision to gritty black ink on white paper. Go over to Kickstarter and check it out. The funding push will end on Friday October 26th, so don't sleep on it. Also, it looks like his Facebook group could use a boost too, so if you're on Facebook go Like Ruin & Conquest there.


I've never met Jason at Thunderchild Miniatures, but we both ran our first Kickstarters simultaneously a few years back and I have been following his work ever since. He is dedicated to his craft, that is for sure. His next Kickstarter launches this weekend, on Saturday October 20th. This time around he is releasing a miniature board game c…

I'm an Outsider: Outlier Characters in DCC

I’m an Outsider, Outside of Everything Outlier Player Characters in DCC by Nick Baran
Art by Nerdgore The concept of a Player Character with outdoor skills has firm footing in fantasy literature, but not every solitary woodsperson is a benevolent ranger. There is also the survivalist hunter, and the thieving brigand roaming the hills and forests. The Outlier emphasizes the varied motivations and skills of those that live off the land, whether they seek to protect it, or take what they need from it, outside of the governance of “civil” society.

(Editor’s note: The traditional Ranger of AD&D does not fit with the “You’re no hero” philosophy espoused by DCC, but many folks love the wilderness skills associated with the class. In the 80’s, I was in love with the Bandit character class that was featured in Dragon Magazine #63 and Best of Dragon Vol. 4. It was a cool mash up of Thief and Ranger themed skills that I really connected with and had a lot of fun playing. With no official Range…

November 5: New Breaker Miniature Range Kickstarter!

In less than a week we will be running our next Kickstarter. This one is to fund the manufacture and expansion of our Breaker range of miniatures. If you've been following Breaker Press for a while, you've probably seen images of some of these sculpts appear over the last year and a half (yes, the gears grind slowly at Breaker Press). It is finally time to send them to the caster, but we need your help. We are starting things off with the two Gen-Mods that we've been sitting on for quite some time. These will be the basis for the Kickstarter campaign. The campaign is going to start small - we just need to raise enough money to cast and ship these two models.
If the campaign goes well, the Stretch Goals will be determined by you, the community. The first Survey went up and the first Stretch Goal will be for the female Breaker Crew Leader.
Hopefully, we can work our way through all of the concept art depicted on the ad at the top of this post, and then move onto some addit…