Friday, August 8, 2014

XXI. Assembling the Cast - Adesi Haddonis

Adesi Haddonis concept art by Geng Gendall.
Designers Note: If you're savvy and have been following the blog you will notice that this exact same art was used for Marius Bickler - the Former Prod. In all honesty, I shoehorned the Marius Bickler story line onto this art and it worked until I got the sculpt he didn't have that grizzled feel. He seemed more like a young man. One of the original character concepts I had somehow seemed more appropriate for this subtly Abercrombie-esque masked man.

Adesi Haddonis always thought that being good looking was a benefit, until he got to the Ferrum Sky mines. A recent immigrant from another world, also known as a Drop, Adesi arrived with a toned body, well nourished, and lacking scars or other marks of a hard life. His unusual state drew interest and speculation from both fellow miners and the Prods.  It was clear that he came from a privileged background, but the tale of his transition from that life to one of hardship and deprivation sparked the imagination of his peers.
He does what he can to blend in by focusing on his work and speaking little. He wears his breather mask in the company of others when he can and hides behind dirt and grime when he cannot.  Few have seen his true face, but beneath his mask he has startling good looks. When he does speak he clearly has had education and training above that normally provided to the indentured masses. With his good looks, sharp wit and eloquent speech he could easily charm most folks. He has opted to treat that charm more as a concealed weapon, likely for fear of having it taken away by a few baton strikes or a quiet beating from his comrades in the middle of the night. Adesi does his best to keep his head down before anyone else feels the need to push it into the floor.

Adesi Haddonis (The "Face")
Core: Actions: 3 Move: 3 Wounds: 3
Combat: Shoot: 5 Melee: 5 Strength: 5 Agility: 5
Brain: Intellect: 5 Perceive: 5 Psyche: 5 Medic: 5
Social: Lead: 6 Dealing: 5
Intangible: Recovery: 6 Faith: 6

Equipment: Pick Axe
Skills: Charmer - Re-roll failed Dealing Checks.

By Nick Baran and Rob Ferrick

3D sculpt by Tim Barry.






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