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XVI. Assembling the Cast - Officer Hickley

Officer Hickley concept art by Geng Gendall

Officer Hickley is the product of a system that treats humans as a commodity. Raised by the state, he pummeled his way to the top of the food chain in several orphanages. When he came of age, he contracted with a security firm as a guard so he could dole out any punishment that satisfied his whims. Officer Hickley is a callous, sadistic worm, beholden to no law of God or man. He enforces rules only for the pleasure of sizzling flesh with his shock baton and crushing the weak labor dogs under his jack boots. His zealous pursuit of bullying his charges has kept him a lowly grunt, but he is quietly prized by the Overseers as a deterrent to work stoppage and break attempts.

Officer Hickley (Prod Goon)
Core: Actions: 3 Move:  3 Wounds: 3
Combat: Shoot: 5 Melee: 5 Strength: 5 Agility: 5
Brain: Intellect: 5 Perceive: 5 Psyche: 5 Medic: 5
Social: Lead: 6 Dealing: 6
Intangible: Recovery: 5 Faith: 6

Equipment: Shock Baton, Gas Mask, Restraints
Skills: Brutal - Melee Checks of natural 5 or 6 cause Critical Damage, not just 6’s.

By Charles Hickey and Nick Baran.

Officer Hickley 3D sculpt by Tim Barry

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