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Showing posts with the label alpha rules

More Design Decisions and More Playtesting

Playtesting at Brainstorm in Chicago. Photo Matt Wirth I have to admit I've been neglecting the blog. It isn't that Broken Contract has taken a backseat. Indeed, it's actually been the primary focus of my "free time." Here is a breakdown of what has been going on: The Rulebook Over the summer I made the decision to extract all of the background information from the rulebook to keep it concise and useful to those who use rule sets for their own purposes. This gives us the flexibility that as the rules evolve, the background and scenarios can still maintain their relevance. It also means that I can put the compact rule set anywhere I want, making them more accessible to people. Broken Contract Rule Book PDF 9/3/15 FerrumSky Episode I This means that all of that background and the scenarios need to go somewhere. For now the new home is in the FerrumSky book which presents all of the background information composed regarding the iron mining and...

Scenarios, Story Arc, and Re-Playability

Nells by Geng Gendall. Pay close attention to both windows. Yesterday on reddit someone asked if Broken Contract was strictly campaign driven so I wanted to address that since others might be wondering. The scenarios contained in Broken Contract - Deep Underground follow a story arc with named characters recommended. In 'Worked to Death', a miner who succumbs to illness on the job sparks the others to lash out in an unplanned clash. They are outnumbered by the Prods who will quickly rough them up. This is a fast and dirty scenario intended to teach the players the basic mechanics to the game to prepare them for a proper confrontation. The true opening to the narrative though is 'It's Time'. In this scenario the Breakers have discussed a rough plan and are just waiting for the right moment to overtake the guards. This scenario is the spark of the revolt and runs the players through the paces of the game in 45-90 minutes. As a "prison break" of sort...

Broken Contract Beta Rules

Art by Geng Gendall This is the Beta set of the Broken Contract rules. As a Beta rule set it is expected that there will be some inconsistencies, typos, mistakes, and the like. It has been through an editor so the typos should be minimal but there may be areas that require greater clarity, and guaranteed there will be an inconsistency here or there. Please read it, play it with proxies, and provide as much feedback as you can. Thanks and enjoy! DropBox Link to the Broken Contract Beta Rules PDF Equipment Card PDF Set #1 Equipment Card PDF Set #2