Game Designer's Notebook is a series of articles discussing design decisions in progress. It's meant to discuss theory and intent, but also to get feedback on potential developments within the system. Let us know what you think here in the comments or on the Broken Contract Playtesters Group . -Nick The most frequently asked question I had at AdeptiCon was, "where do you see the story going in the future?" and when probed most people were trying to find out "what other factions do you foresee?" This is a tricky question from a designer's perspective because we tend to have a multitude of ideas swimming in our heads but limited resources to carry them out. You don't want to finish running a demo, get someone interested in your fledgling game, and then prattle on about your ideas for "x", "y", or "z" faction and have them waiting until "z" faction comes out to get into your game, particularly when "z&